Title: UPLIFT - Enabling Latent Human Capability Through Gaming
Student Researcher: Nathanael Hsien-Ern Ng
Committee: Prof. Diane Gromala; Prof. Michael Mateas; Prof. Christopher Shaw
Defended in: Spring 2005
Uplift is a game which is intended to induce the mental state known as 'flow' in the player. The game will accomplish this in several ways: it will be highly malleable, allowing users to adapt it to create optimal conditions for themselves. It will support varying levels of visual abstraction and visual clarity, and finally it will support a biofeedback/neurofeedback interface to allow it to measure and react to the player's level of tension/relaxation.
The Uplift prototype is complete and will be available for download shortly. Copies of the proposal, the defense slides and the final design document are also available here.
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