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About UPLIFT It has been found that individuals engaging in challenging activity such as athletics, coding, or playing video games sometimes enter a state of cognition known as 'flow' or 'the zone'. This is, I believe, a fundamental human capability, yet it has not been formally studied to any significant degree. I intend, in this project, to create a game which will not only enable personal exploration of the flow state, but also act as a research instrument for institutionalized research. Currently the game is a top-down, 2D "shooting" game. I feel that
this best supports an abstract visual design and simple yet challenging
gameplay,
which I believe to be most appropriate to the overall atmosphere I wish
to promote. Three primary features will support the goal of enhancing
the player's ability to attain flow.
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